
Summary
Originally created in 48hrs as a solo game jam and then developed into a small project. Do You Even Brick?! is the first official release from my indie game studio - BigHog Arcade.
Details
Role:
Team Size:
Duration:
Engine:
Platform:
Lead designer/Developer
2
1 month
Unreal Engine 5
Windows, Linux, Android
Concept & Design
Game System
VFX & Shaders
Sound & Music

Design & Prototype
The game started with a simple idea. Take two existing arcade classics and mash them together. I got the basic mechanics working on the first day and used the second to refine the physics and controls.
Once I was happy with the foundation I used a retro CRT shader, particle effects and screen shake to add some flavor before creating some more brick types and a few basic levels.


Further Development
After the initial game jam was over I decided to continue development so I could release the project on Steam in order to familiarize myself with the process for future projects.
With the help of an additional team member I tweaked the game feel and optimized the mechanics. We also added additional menus for settings, a save/progress system for levels and a combo counter. As well as more levels and increased audio/visual feedback.


Additional Features
After the initial game jam was over I decided to continue development with my team and use it for our first release.
We tweaked the game feel and optimized the mechanics and added additional menus for settings, a save/progress system for levels and a combo counter. As well as more levels and increased audio/visual feedback.
We also added some additional features including different game modes, paddles types and a sudden death option.


Demo & Release
We're currently releasing the project inorder to familiarize ourselves with the release & distribution process for future projects
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